I wish I had brined my turkey, but it came out good. One guest who is a better cook than I (and who would not give me an idle compliment) said she was impressed.
If you follow me here via Mastodon you may not know that I cannot see my list of followers. If you follow me, I probably want to follow you back. Say “hi” and I will.
Well, it’s official. One of the issues folks can “debate in a healthy manner, without resorting to violence” on Twitter is whether to murder the Vice President and all of Congress after losing a Presidential election. Thank goodness it won’t become a “free-for-all hellscape”.
Last evening’s CocoaHeads Boston included a great presentation by @hyperjeff about Physical. Physical provides a nice Swift syntax for manipulating physical measures - like 10.5.centimeters + 3.3.feet.
I am looking forward to tonight’s NSHappyHour meetup. Join us if you are a local Mac/iOS developer or have adjacent interests. Lobster Shanty in Salem MA at 6:30 PM.
Crazy day: Need to figure out the source of a crash, watch for an important OpenSSL security update, deal with a water meter repair appointment, and hopefully make some progress on other work.
Occasionally I need to follow a link in the footer of a webpage, but I can’t because the webpage loads new content above the footer before I can click the link. The only way to click the link is to temporarily disable JavaScript.
To add more confusion, it seems that iPhone 14 Pro devices running TestFlight builds made with Xcode 14 are behaving as if they were Xcode 13 builds. That is, the iPhone 12/13 Pro layout is being scaled to fill the larger screen of the 14 Pro devices. This explains why Simon Støvring was seeing different behaviour when running through Xcode or a TestFlight build. Hopefully that will be fixed soon, but Anton Sotkov has seen it in Xcode 14.0 and 14.1 beta 2, and with iOS 16.0 and iOS 16.1 beta 2.
This results in Unread having a strange layout when installed via TestFlight. The same build works as expected when installed via the App Store or when run on an iPhone 14 Pro simulator from Xcode 14.
More generally, it is a serious problem that the behavior of a build when installed via TestFlight is so different from that same build when installed via the App Store.